BuildingUpgrade fromGoldMaterialsMorningsFootprintCapacityAuto feed
coop · building.house-farmhouse · illustrative art, not a finalized identityBuilding · coop · tier 1 name pending—4000
Item IdQuantity
Wood300
Stone100
36 × 34No
big_coop · building.house-farmhouse · illustrative art, not a finalized identityBuilding · big coop · tier 2 name pendingBuilding · coop · tier 1 name pending10000
Item IdQuantity
Wood400
Stone150
26 × 38No
deluxe_coop · building.house-farmhouse · illustrative art, not a finalized identityBuilding · deluxe coop · tier 3 name pendingBuilding · big coop · tier 2 name pending20000
Item IdQuantity
Wood500
Stone200
26 × 312Yes
barn · building.house-farmhouse · illustrative art, not a finalized identityBuilding · barn · tier 1 name pending—6000
Item IdQuantity
Wood350
Stone150
37 × 44No
big_barn · building.house-farmhouse · illustrative art, not a finalized identityBuilding · big barn · tier 2 name pendingBuilding · barn · tier 1 name pending12000
Item IdQuantity
Wood450
Stone200
27 × 48No
deluxe_barn · building.house-farmhouse · illustrative art, not a finalized identityBuilding · deluxe barn · tier 3 name pendingBuilding · big barn · tier 2 name pending25000
Item IdQuantity
Wood550
Stone300
27 × 412Yes
silo · building.house-farmhouse · illustrative art, not a finalized identityBuilding · silo · tier 1 name pending—100
Item IdQuantity
Stone100
Material · clay · 20g name pending10
Copper Bar5
23 × 30No
well · building.house-farmhouse · illustrative art, not a finalized identityBuilding · well · tier 1 name pending—1000
Item IdQuantity
Stone75
23 × 30No
shed · building.house-farmhouse · illustrative art, not a finalized identityBuilding · shed · tier 1 name pending—15000
Item IdQuantity
Wood300
27 × 30No
stable · building.house-farmhouse · illustrative art, not a finalized identityBuilding · stable · tier 1 name pending—10000
Item IdQuantity
Hardwood100
Iron Bar5
24 × 20No
fish_pond · building.house-farmhouse · illustrative art, not a finalized identityBuilding · fish pond · tier 1 name pending—5000
Item IdQuantity
Stone200
Material · seaweed · 20g name pending5
Material · green algae · 15g name pending5
25 × 50No

Construction rules

Order at the staffed carpenter. One construction or upgrade may run at a time; pay gold and backpack materials atomically. Build days count morning decrements. Place both footprint and doorway inside Building placement · poi farm building area name pending. Crops, objects, service tiles, grass, players, animals and products can block placement. Upgrades follow the listed parent and preserve interiors. Moving requires no players inside; demolition requires empty contents and equipment and enough remaining silo capacity.

Farmhouse and utility limits

Farmhouse purchase upgrades, private cabins, cellar and nursery are absent. The kitchen-level integration hook still has no house purchase action; use a cookout kit for cooking. The fish-pond building is constructible, but no stocking or fish-pond lifecycle is implemented. Greenhouse restoration comes from room rewards.

packages/sim/src/systems/animals/buildings.ts · packages/sim/src/systems/animals/index.ts

Buildings directory

EntryIDDescription
barn · building.house-farmhouse · illustrative art, not a finalized identityBuilding · barn · tier 1 name pendingbarndescription pending
big_barn · building.house-farmhouse · illustrative art, not a finalized identityBuilding · big barn · tier 2 name pendingbig_barndescription pending
big_coop · building.house-farmhouse · illustrative art, not a finalized identityBuilding · big coop · tier 2 name pendingbig_coopdescription pending
coop · building.house-farmhouse · illustrative art, not a finalized identityBuilding · coop · tier 1 name pendingcoopdescription pending
deluxe_barn · building.house-farmhouse · illustrative art, not a finalized identityBuilding · deluxe barn · tier 3 name pendingdeluxe_barndescription pending
deluxe_coop · building.house-farmhouse · illustrative art, not a finalized identityBuilding · deluxe coop · tier 3 name pendingdeluxe_coopdescription pending
fish_pond · building.house-farmhouse · illustrative art, not a finalized identityBuilding · fish pond · tier 1 name pendingfish_ponddescription pending
shed · building.house-farmhouse · illustrative art, not a finalized identityBuilding · shed · tier 1 name pendingsheddescription pending
silo · building.house-farmhouse · illustrative art, not a finalized identityBuilding · silo · tier 1 name pendingsilodescription pending
stable · building.house-farmhouse · illustrative art, not a finalized identityBuilding · stable · tier 1 name pendingstabledescription pending
well · building.house-farmhouse · illustrative art, not a finalized identityBuilding · well · tier 1 name pendingwelldescription pending