Starting maximum energy is 270. Food restores energy and health; one food buff and one drink buff may coexist. Energy upgrades, spa restoration, and bed regeneration are not implemented.
Skills and experience
XP belongs to the player performing the action. Levels apply overnight; a level-up restores full energy. Profession choices are gated by skill level and the selected parent branch.
| Level | Cumulative XP | XP since previous |
|---|---|---|
| 1 | 100 | 100 |
| 2 | 380 | 280 |
| 3 | 770 | 390 |
| 4 | 1300 | 530 |
| 5 | 2150 | 850 |
| 6 | 3300 | 1150 |
| 7 | 4800 | 1500 |
| 8 | 6900 | 2100 |
| 9 | 10000 | 3100 |
| 10 | 15000 | 5000 |
Professions
Effect records below distinguish direct modifiers from hooks. A hook’s presence alone does not mean its effect is implemented; consult mechanics parity.
Energy and health by level
| Level | Hoe | Axe | Pickaxe | Watering can (uncharged) | Fishing cast | Max health (no profession) |
|---|---|---|---|---|---|---|
| 0 | 2 | 2 | 2 | 2 | 8 | 100 |
| 1 | 1.90 | 1.90 | 1.90 | 1.90 | 7.90 | 105 |
| 2 | 1.80 | 1.80 | 1.80 | 1.80 | 7.80 | 110 |
| 3 | 1.70 | 1.70 | 1.70 | 1.70 | 7.70 | 115 |
| 4 | 1.60 | 1.60 | 1.60 | 1.60 | 7.60 | 120 |
| 5 | 1.50 | 1.50 | 1.50 | 1.50 | 7.50 | 120 |
| 6 | 1.40 | 1.40 | 1.40 | 1.40 | 7.40 | 125 |
| 7 | 1.30 | 1.30 | 1.30 | 1.30 | 7.30 | 130 |
| 8 | 1.20 | 1.20 | 1.20 | 1.20 | 7.20 | 135 |
| 9 | 1.10 | 1.10 | 1.10 | 1.10 | 7.10 | 140 |
| 10 | 1 | 1 | 1 | 1 | 7 | 140 |
Failed tool swings cost 1. The can adds energy for each charge level; scythe and combat attacks cost no energy. Insufficient energy prevents use rather than spending into negative energy.
Sleep restoration
Current restoration is linear from midnight to 2 AM. This differs from the benchmark’s stepped penalty table. Only connected players restore overnight.
| Confirm bedtime | Morning energy |
|---|---|
| 12:00 AM (+1 day) | 270 |
| 12:10 AM (+1 day) | 259 |
| 12:30 AM (+1 day) | 236 |
| 1:00 AM (+1 day) | 203 |
| 1:30 AM (+1 day) | 169 |
| 1:50 AM (+1 day) | 146 |
At 2 AM awake connected players return home with half energy and a wallet penalty. Combat knockout has its own loss rules on Combat.
packages/sim/src/systems/energy/index.ts · packages/sim/src/systems/skills/index.ts · packages/sim/src/systems/mines/model.ts
Skills directory
| Entry | ID | Description |
|---|---|---|
| Skills · combat name pending | combat | description pending |
| Skills · farming name pending | farming | description pending |
| Skills · fishing name pending | fishing | description pending |
| Skills · foraging name pending | foraging | description pending |
| Skills · mining name pending | mining | description pending |
Professions directory
| Entry | ID | Description |
|---|---|---|
| Skills · profession combat 01 name pending | profession_combat_01 | description pending |
| Skills · profession combat 02 name pending | profession_combat_02 | description pending |
| Skills · profession combat 03 name pending | profession_combat_03 | description pending |
| Skills · profession combat 04 name pending | profession_combat_04 | description pending |
| Skills · profession combat 05 name pending | profession_combat_05 | description pending |
| Skills · profession combat 06 name pending | profession_combat_06 | description pending |
| Skills · profession farming 01 name pending | profession_farming_01 | description pending |
| Skills · profession farming 02 name pending | profession_farming_02 | description pending |
| Skills · profession farming 03 name pending | profession_farming_03 | description pending |
| Skills · profession farming 04 name pending | profession_farming_04 | description pending |
| Skills · profession farming 05 name pending | profession_farming_05 | description pending |
| Skills · profession farming 06 name pending | profession_farming_06 | description pending |
| Skills · profession fishing 01 name pending | profession_fishing_01 | description pending |
| Skills · profession fishing 02 name pending | profession_fishing_02 | description pending |
| Skills · profession fishing 03 name pending | profession_fishing_03 | description pending |
| Skills · profession fishing 04 name pending | profession_fishing_04 | description pending |
| Skills · profession fishing 05 name pending | profession_fishing_05 | description pending |
| Skills · profession fishing 06 name pending | profession_fishing_06 | description pending |
| Skills · profession foraging 01 name pending | profession_foraging_01 | description pending |
| Skills · profession foraging 02 name pending | profession_foraging_02 | description pending |
| Skills · profession foraging 03 name pending | profession_foraging_03 | description pending |
| Skills · profession foraging 04 name pending | profession_foraging_04 | description pending |
| Skills · profession foraging 05 name pending | profession_foraging_05 | description pending |
| Skills · profession foraging 06 name pending | profession_foraging_06 | description pending |
| Skills · profession mining 01 name pending | profession_mining_01 | description pending |
| Skills · profession mining 02 name pending | profession_mining_02 | description pending |
| Skills · profession mining 03 name pending | profession_mining_03 | description pending |
| Skills · profession mining 04 name pending | profession_mining_04 | description pending |
| Skills · profession mining 05 name pending | profession_mining_05 | description pending |
| Skills · profession mining 06 name pending | profession_mining_06 | description pending |