Current content against the project’s archived Stardew benchmark and milestone targets.

Every total is counted from current JSON. Targets are parsed from docs/content-targets.md; estimates and unverified [K] values remain labeled. Counts measure definitions, not complete gameplay. Compound comparisons keep their original order. Gap means additional definitions to reach the archived benchmark, not our lower milestone targets. Approximate benchmarks produce approximate gaps; heart events retain their estimated range. Non-count mechanics require the parity review instead of a misleading numerical gap.

Mechanics parity checklist · Every detected content gap

Content targets

Section / systemTamarackStardew benchmarkGap to benchmarkMVPv1FullCounting notes
Day length / season / year28 days / 4 seasons20 h day, 14 min real, 28 days, 4 seasonsRule comparison — see mechanicssamesamesameValues are imported from simulation constants and calendar transitions.
Weather types57 real states (+2 override)2357 + 1 rare eventFive basic states; sunny festival override is active. Rare-event and wedding overrides are absent.
Energy / pass-out270 starting energy270 start, 7 boosts, 508 max, 50% penaltyRule comparison — see mechanicssamesamesamePermanent energy-boost collectibles are absent.
Crops12about 49 entries (38 seasonal + 10 special)about 37123245
Regrow / trellis / giant4 / 1 / 017 / 3 / 513 / 2 / 54 / 1 / 011 / 2 / 317 / 3 / 5Trellis is metadata only; collision is not implemented.
Fertilizers31073710
Fruit trees088258
Forage items13about 40about 27122640All forage-category items, including mine forage; not only outdoor seasonal spawn tables.
Wild tree types374357Distinct tree kinds consumed by tapper recipes; this is not a complete growth lifecycle.
Fish (all)2577 (48 rod, 3 night, 10 legend, 10 pot, 6 other)52205075Rod fish (including legendary) plus crab creatures; trash is excluded.
Legendary fish11091510
Rods / bait / tackle4 / 2 / 05 / 5 / 101 / 3 / 102 / 2 / 04 / 4 / 65 / 5 / 10
Mine floors120120 (3 zones, lift every 5)04080120 + infinite endgame cavern40 is the MVP content designation; all listed floors are playable. No infinite cavern.
Monsters12about 45 base (+24 dangerous)about 33123045
Weapons1562 (28 / 16 / 16 / 2)47154062
Rings / footwear6 / 330 / 1824 / 156 / 320 / 1230 / 18
Gems + minerals1453 museum minerals, 4 geode types391435533 geode types; canonical minerals are eligible museum donations.
Skills5 × 105 skills x 10 levels, XP to 15,0000 / 05 x 105 x 105 x 10 + masteryNo mastery progression.
Professions3030 (2 + 4 per skill)0123030Definitions include hooks whose consumers are incomplete.
Tools6 × 55 upgrade lines x 5 tiers, 2-day upgrade0 (1 above) / 0samesamesame + 12 enchantments2 overnight decrements; catalog includes hoe, wateringCan, pickaxe, axe, scythe, trashCan. No enchantments.
Crafting recipes40about 150about 11040100150
Cooking recipes208161205281
Artisan machines / products4 / 1010 machines, about 30 productsabout 6 / 204 / 107 / 2010 / 30Furnace excluded; current tapper is counted among the four scoped artisan machines, unlike the benchmark's refining category.
Processing times30–14400 machine minutes50 min to 6 days (cask to 56 days)Rule comparison — see mechanicssamesamesameAll machine recipes including furnace; no cask aging.
Farm animals69 species, 3 tiers each of coop and barn3369
Buildable buildings1117681317Includes three coop and barn tiers and utility definitions. Fish pond has construction but no stocking lifecycle; no farmhouse purchases.
Pets / horse23 species (5 breeds), horse1233 speciesPet species count; one shared horse from a stable also works. No turtle, breeds or additional pet purchases.
Villagers (named)1046 (34 giftable)361028460 finalized names; roster identities are counted even while named TBD.
Marriage candidates31293812
Heart events3about 100 to 150 [K]about 97–147 [K]2580130
Friendship250/heart; 1/day, 2/week250 per heart, 10 / 14 hearts, gifts 1/day 2/weekRule comparison — see mechanicssamesamesamePer-player gifts, decay, birthdays, events, dating and spouse status; no bedroom gating or applied spouse chores.
Festivals41284812
Bundles / rooms10 / 330 / 6 (about 100+ slots)20 / 310 / 320 / 530 / 6
Museum donations2595 (42 artifacts + 53 minerals)70256095Actual donation definitions, with shared donations, display and milestone rewards.
Achievements124735123047Shared counter awards; some targets exceed current content. No hat rewards.
Shipping collection4015411440100154Configured checklist slots; shared runtime records can include additional shipped items.
Story quests / special orders0 / 0about 50 / 28about 50 / 2812 / 432 / 1450 / 287 help-wanted templates are separate from story quests/special orders.
Hats0about 122about 1221570122
Island expansionBlockout only1 island, 10-floor dungeon, about 130 walnutsRule comparison — see mechanicsnoneprototype zonefullThe locked rainforest map is a blockout; no island progression or dungeon.

Names and art by section

SectionNames pendingWithout artIllustrative art
Getting StartedNo named identitiesNo visual identities0
The Player35 / 35No visual identities0
Calendar and SeasonsNo named identitiesNo visual identities0
Farm and Farming24 / 2412 / 2412
Fruit TreesNo named identitiesNo visual identities0
Animals8 / 81 / 87
Artisan Goods and Machines10 / 104 / 106
Foraging13 / 1313 / 130
Fishing31 / 3111 / 3120
Mining20 / 2020 / 200
Combat36 / 3621 / 3615
Villagers10 / 100 / 1010
Locations173 / 173181 / 1890
Shops4 / 42 / 42
Crafting40 / 4040 / 400
Cooking40 / 4040 / 400
Tools15 / 2727 / 270
Buildings and Farmhouse11 / 110 / 1111
Restoration Project17 / 1717 / 170
Museum and Collections26 / 2625 / 250
Achievements12 / 1212 / 120
Quests and Help WantedNo named identities18 / 180
MultiplayerNo named identitiesNo visual identities0
Festivals4 / 449 / 490
Item Directory71 / 8583 / 851
CompletenessNo named identitiesNo visual identities0

Names use unique records with a name field. Art uses display entities and explicit visual slots, excluding skills, weather configuration, and shipping-bin system records. Structural IDs (stock rows, tiers, links) are excluded unless they have a display/visual contract. Original illustrative sprites are reported separately from exact content-key matches; they do not certify final identity assignments. Maps count as visual art. Missing manifest frames remain gaps. Empty directories have no art denominator.