The display text for animal_product_04 is still pending. Its current game data is documented below.

Shipping value and food restoration

QualityShipping value (g)EnergyHealth
regular250Not edibleNot edible
silver312Not edibleNot edible
gold375Not edibleNot edible
iridium500Not edibleNot edible

Values exclude profession modifiers. Shop counter sales use base value. Food restoration includes the crafted-consumable override when present and is capped at the player’s current energy and health limits when eaten.

Items data · $[3]
Category
material
Base Sell Price
250
Stack Max
999
Quality Allowed
Yes
Tags
animal_product
Edibility
—

packages/content/data/items/animals.json