Shops
Animals · carpenter 01 carpenter_01 · Animals · Name and description pending
carpenter_01 · building.house-farmhouse · illustrative art, not a finalized identity Original game artwork · illustrative assignment pending
Animals · carpenter 01 name pending carpenter_01
Area Id Area · town name pending X 62 Y 73 Open Minute 540 Close Minute 1020 Rotation Count 0 Tool Upgrades No Geode Cracking No Poi Id Bench · poi town meeting hall bench 01 name pending The display text for carpenter_01 is still pending. Its current game data is documented below.
Hours and services Location Hours Closed Services Area · town name pending 9:00 AM–5:00 PM Tuesday Shop counter
Stock by season and day Rotating rows are candidates for the seeded daily selection (0 selected). Availability requires opening hours and the assigned keeper to be present; festivals close ordinary shops. Quantities reset daily.
Item Price (g) Daily quantity Seasons Weekdays Rotating Wood 10 Unlimited spring, summer, Fall (autumn), winter Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday No Stone 20 Unlimited spring, summer, Fall (autumn), winter Monday, Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday No
Animals data · $.shops[0] Area Id Area · town name pending X 62 Y 73 Open Minute 540 Close Minute 1020 Closed Days 1 Rotation Count 0 Tool Upgrades No Geode Cracking No Poi Id Bench · poi town meeting hall bench 01 name pending packages/content/data/animals/animals.json
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