The display text for gift_rare_01 is still pending. Its current game data is documented below.

Shipping value and food restoration

QualityShipping value (g)EnergyHealth
regular2500Not edibleNot edible
silver3125Not edibleNot edible
gold3750Not edibleNot edible
iridium5000Not edibleNot edible

Values exclude profession modifiers. Shop counter sales use base value. Food restoration includes the crafted-consumable override when present and is capped at the player’s current energy and health limits when eaten.

Items data · $[2]
Category
misc
Base Sell Price
2500
Stack Max
999
Quality Allowed
Yes
Tags
gift, rare
Edibility
—

packages/content/data/items/villagers.json