Exact source used by this build. SHA-256: c7e3bfdc21a2e31670a2e589cb24ee35151b6f817c49d3abd307a503e0277549.

1 import farm from "../../../data/maps/farm.json";
2 import town from "../../../data/maps/town.json";
3 import woods from "../../../data/maps/woods.json";
4 import mountain from "../../../data/maps/mountain.json";
5 import beach from "../../../data/maps/beach.json";
6 import rainforest from "../../../data/maps/rainforest.json";
7 import canyon from "../../../data/maps/canyon.json";
8 import bog from "../../../data/maps/bog.json";
9 import { loadTiledMaps } from "./loader";
10 import type { ContentDomain } from "../types";
11 
12 export * from "./schema";
13 export * from "./loader";
14 /** Register an area's Tiled file here; no server or client edits are necessary. */
15 export const TILED_MAPS = [farm, town, woods, mountain, beach, rainforest, canyon, bog] as const;
16 export const AREA_MAPS = loadTiledMaps(TILED_MAPS);
17 export const mapsDomain: ContentDomain = { id: "maps", data: AREA_MAPS, validate() { loadTiledMaps(TILED_MAPS); } };
18