The display text for fish_15 is still pending. Its current game data is documented below.
Where and when to catch
| Fish | Locations | Seasons | Hours | Weather | Difficulty | Behavior | Size | Base g | Level / depth |
|---|---|---|---|---|---|---|---|---|---|
| Fish · dart · difficulty 85 · 15 name pending | Area · mountain name pending (mountain_lake) | winter | 6:00 PM–2:00 AM (+1 day) | sunny, rain, storm, wind, snow | 85 | dart | 8–40 | 250 | 0 / 0 |
Catch XP
| Original quality | Ordinary | Perfect | Perfect + treasure |
|---|---|---|---|
| regular | 31 | 74 | 163 |
| silver | 34 | 81 | 177 |
| gold | 37 | 88 | 194 |
| iridium | 43 | 103 | 225 |
Original quality is measured before perfect-catch promotion; training rods enforce regular quality.
Shipping value and food restoration
| Quality | Shipping value (g) | Energy | Health |
|---|---|---|---|
| regular | 250 | Not edible | Not edible |
| silver | 312 | Not edible | Not edible |
| gold | 375 | Not edible | Not edible |
| iridium | 500 | Not edible | Not edible |
Values exclude profession modifiers. Shop counter sales use base value. Food restoration includes the crafted-consumable override when present and is capped at the player’s current energy and health limits when eaten.
Fishing data · $.fish[14]
- Item Id
- Fish · dart · difficulty 85 · 15 name pending
- Icon
- fish_15.icon
- Difficulty
- 85
- Behavior
- dart
- Min Size
- 8
- Max Size
- 40
- Base Price
- 250
- Legendary
- No
- Required Level
- 0
- Required Depth
- 0
- Seasons
- winter
- Time Windows
Start Minute End Minute 1080 1560 - Weather
- sunny, rain, storm, wind, snow
Items data · $[14]
- Category
- fish
- Base Sell Price
- 250
- Stack Max
- 999
- Quality Allowed
- Yes
- Edibility
- —
- Tags
- fish, rod_fish