The display text for hay is still pending. Its current game data is documented below.

Shipping value and food restoration

QualityShipping value (g)EnergyHealth
regular0Not edibleNot edible

Values exclude profession modifiers. Shop counter sales use base value. Food restoration includes the crafted-consumable override when present and is capped at the player’s current energy and health limits when eaten.

Items data · $[12]
Category
material
Base Sell Price
0
Stack Max
999
Quality Allowed
No
Tags
None defined
Edibility
—

packages/content/data/items/animals.json